Been watching more of the series for more room layouts
SVR'd » Devlog
It is so hard to keep track of everything spatially. And they did it on purpose.
I'm still finding new parts of rooms I already thought I had completely mapped.
I prefer doing minigames cause it's a programming problem, as opposed to an art problem, but I still want to map out more of the significant areas
Files
Lumon.pdx.zip 348 kB
Aug 20, 2022
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SVR'd
A number game based on the series with a similar name
More posts
- New update!Sep 03, 2022
- I added a new minigameAug 19, 2022
- I just got a playdate!Aug 10, 2022
- 2 more games have been added!Aug 06, 2022
- Started work on the Tumwater fileAug 04, 2022
- It's finally ready!Jul 29, 2022
Comments
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There's no progression yet, you just beat a game and it starts a new one when you press a button. The plan is beating games will add to the completion at the top, and once you reach 100% you get a waffle party minigame, as well as being able to buy the useless desk items with points
press PlayDate's menu button and "exit to menu"
all the games are on the menu, you don't have to go to the computer to access them, I only imply you have to as part of the series' theme of making everything vague/deceptive
thank you.
Fixed a few bugs, I want to get a room done before I upload the update (the updating process for users is annoying enough that I feel I should avoid it) and of course I thought I was picking a simple/small room, but doing a small room in this style is harder than a big one!